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Dissertação
Ambiente computacional interativo para auxílio do processo de ensino aprendizagem de matemática básica
Learning is permeated by a continuous process of knowledge construction and reconstruction, with the introduction of computer education in the process of learning, together with the analysis of approaches of Educational Psychology and Mathematics Education, was possible in this work, the development...
Autor principal: | SILVA, Francisco Robson Alves da |
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Grau: | Dissertação |
Idioma: | por |
Publicado em: |
Universidade Federal do Pará
2011
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Assuntos: | |
Acesso em linha: |
http://www.repositorio.ufpa.br:8080/jspui/handle/2011/2075 |
Resumo: |
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Learning is permeated by a continuous process of knowledge construction and reconstruction, with the introduction of computer education in the process of learning, together with the analysis of approaches of Educational Psychology and Mathematics Education, was possible in this work, the development of a prototype computer turned to the aid the learning of mathematics. This prototype is an interactive computational environment to support the learning of the four basic operations (addition, subtraction, multiplication and division). This issue of great impact in the school environment, it is not learned properly, presents serious problems in the development of the student's mathematical learning. The work involves four steps: Theoretical education on the process of learning, with greater emphasis on constructivist approach, the teaching process learning of mathematics, its problems and prospects of change through learning assisted by computer, design and modeling of the prototype followed by the results obtained during the same applications, these results support the proposal's original work.
Keywords: teaching, learning, education, mathematics, computer prototype. |