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Dissertação
Desenvolvimento e animação de atores sintético e articulados: uma simulação futebolística
This master’s dissertation aims to construct one 3D virtual environment in the form of a soccer stadium where simulations of a soccer game will be carried through, with the use of independent avatars. The construction of avatar use the H - Anim 1.1 modeling technique that it brings the concept of...
Autor principal: | QUINTO, Wanderson Alexandre da Silva |
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Grau: | Dissertação |
Idioma: | por |
Publicado em: |
Universidade Federal do Pará
2016
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Assuntos: | |
Acesso em linha: |
http://repositorio.ufpa.br/jspui/handle/2011/7191 |
Resumo: |
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This master’s dissertation aims to construct one 3D virtual environment in the form of
a soccer stadium where simulations of a soccer game will be carried through, with the use of
independent avatars. The construction of avatar use the H - Anim 1.1 modeling technique that
it brings the concept of hierarchies and articulated body. The implementation of the
application was developed with Java and API Java 3D. The autonomy is obtained by aid of
Artificial Intelligence (AI) that it will act in the solution of the problems together with the use
of rules previously known and tested. Intelligence, in this in case that, it can be observed by
the use of three main components of the architecture of avatar: physical characteristics,
behaviors and knowledge. For a better efficiency in the choice of which action avatar must
make, was developed a strategy with assists of genetic algorithms that provides a better
exactness. |