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Dissertação
Reflexões acerca do roleplaying game (RPG) na educação: revisão de literatura e outros desdobramentos
The games are artistic, aesthetic, interdisciplinary, a hybrid, poly and metamorphic field that involve scriptable navigability programming, interface design, animation techniques, usability. This is a research work carried out in the Post Graduate Program in Education (PPGE / UFT). The object...
Autor principal: | Oliveira, Arthur Barbosa de |
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Grau: | Dissertação |
Idioma: | pt_BR |
Publicado em: |
Universidade Federal do Tocantins
2021
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Assuntos: | |
Acesso em linha: |
http://hdl.handle.net/11612/2414 |
Resumo: |
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The games are artistic, aesthetic, interdisciplinary, a hybrid, poly and metamorphic field
that involve scriptable navigability programming, interface design, animation techniques,
usability. This is a research work carried out in the Post Graduate Program in Education
(PPGE / UFT). The objective was to understand the role that RPG games play in the
contemporary cyber world, as well as their academic production in Brazil. Currently, games
are characterized by their intermediary nature, that is, the conversation of games with other
media, such as films. Based on this assumption, we conducted a Bibliographical Research
for theoretical review, presenting important aspects of the history of RPG in Brazil and in
the world. Another step was to relate RPG to education. Our research problem was
delimited around the question: what research has been developed in Brazil? What
discussion can we take from the initial observation of the research data? The theoretical
framework was based on contributions from Cognitive Linguistics (JOHNSON, 1987;
CREPALDE, 2014) and Complex Thinking (EDGAR MORIN, 1995, 2007), and on works
on RPG and Games (SARAH BOWMAN, 2017), (EDSON CUPERTINO, 2008),
(WAGNER SCHIMIT, 2008), (JOSÉ P. ZAGAL; SEBASTIAN DETERDING, 2018),
(LÚCIA SANTAELLA, 2007). Our results indicate that without an observation of the
parameters that make up, or rather, the mechanisms of RPG and its in-depth study can lead
to configuring RPG as a false novelty, despite its liquid languages. Finally, we reflect
briefly on what we call the potentialities of RPG that determine basic paths for the
epistemological discussion of the present research object. |