Monografia

Protótipo de uma ferramenta gamificada para a aplicação de atividades práticas em sala de aula em uma disciplina de introdução à programação

Gamification is the process of applying game elements outside the context of games, and it can motivate people to perform tasks. This work aims to propose a gamified tool focused on the practice of Introduction to Programming. For this, a gamified structure model was developed, with the objective...

ver descrição completa

Autor principal: Lima, Natã Wereclys Bandeira
Grau: Monografia
Idioma: pt_BR
Publicado em: Universidade Federal do Tocantins 2022
Assuntos:
Acesso em linha: http://hdl.handle.net/11612/3789
Resumo:
Gamification is the process of applying game elements outside the context of games, and it can motivate people to perform tasks. This work aims to propose a gamified tool focused on the practice of Introduction to Programming. For this, a gamified structure model was developed, with the objective of structuring how the game elements will act in the environment of a programming teaching discipline.