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Monografia
Mistério Sustentável: Proposta de um jogo para o Ensino de Química na Era Digital
The present work describes the development of a new tool for Chemistry Education which consists of a digital educational called “Mistério Sustentável”, with the aim of being a new option of teaching tool when presenting the digital character, emphasizing socioscientific, historical and multidisci...
Autor principal: | Pinheiro, Guilherme Silva |
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Grau: | Monografia |
Idioma: | pt_BR |
Publicado em: |
Universidade Federal do Tocantins
2024
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Assuntos: | |
Acesso em linha: |
http://hdl.handle.net/11612/6385 |
Resumo: |
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The present work describes the development of a new tool for Chemistry Education which
consists of a digital educational called “Mistério Sustentável”, with the aim of being a new
option of teaching tool when presenting the digital character, emphasizing socioscientific,
historical and multidisciplinary issues allowing a dynamic application, both for mobile
devices or desktop computers and that can played in different environments such as in the
classroom, in the school’s lab or even at home. The game was produced on the “RPG Maker
MV” platform and has five challenges on sustainability and acid and base subjects. Through
the game “Mistério Sustentável” it is expected to deliver a new teaching tool that can be used
in different ways in the classroom helping students learning by articulating chemical concepts
with their respective daily lives by delivering a game tha walks in line with the students
reality when approaching the digital age, which is very present in our daily lives, as well as
through game challenges, encouraging the use of new teaching tools, learning through digital
tools and platforms and teamwork, all without leaving what is proposed by the BNCC. |