Trabalho de Conclusão de Curso

Tecnologia da informação e comunicação aplicada ao ensino da matemática: o uso da ferramenta a Hora do Código

Computer programming learning is no longer linked only to Information Technology professionals, but it is of paramount importance for the educational sector, as it is capable of giving those who practice a greater capacity to develop abstraction and analysis skills when solving problems. with a high...

ver descrição completa

Autor principal: OLIVEIRA, Fabrício Madureira de
Outros Autores: RIOS, Lucas da Silva
Grau: Trabalho de Conclusão de Curso
Idioma: por
Publicado em: Instituto Federal do Amapá 2021
Assuntos:
Acesso em linha: http://repositorio.ifap.edu.br:8080/jspui/handle/prefix/327
Resumo:
Computer programming learning is no longer linked only to Information Technology professionals, but it is of paramount importance for the educational sector, as it is capable of giving those who practice a greater capacity to develop abstraction and analysis skills when solving problems. with a higher degree of difficulty. In the school routine, the teaching of mathematics is often fragmented and / or decontextualized, devoid of any connection between school discipline and the real world, and which still neglects the use of technologies and is capable of making the teaching of mathematics complex. This project aims to facilitate the teaching of mathematics using as a working method, the gamification and games that enjoy the basics of the programming language, through the tool “The Hour of Code”, demonstrating that it is possible to carry out teaching-learning of logical reasoning and some mathematical concepts through gamification, thus using teaching methodology within the educational scope.