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Trabalho de Conclusão de Curso
Tecnologia da informação e comunicação aplicada ao ensino da matemática: o uso da ferramenta a Hora do Código
Computer programming learning is no longer linked only to Information Technology professionals, but it is of paramount importance for the educational sector, as it is capable of giving those who practice a greater capacity to develop abstraction and analysis skills when solving problems. with a high...
Autor principal: | OLIVEIRA, Fabrício Madureira de |
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Outros Autores: | RIOS, Lucas da Silva |
Grau: | Trabalho de Conclusão de Curso |
Idioma: | por |
Publicado em: |
Instituto Federal do Amapá
2021
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Assuntos: | |
Acesso em linha: |
http://repositorio.ifap.edu.br:8080/jspui/handle/prefix/327 |
Resumo: |
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Computer programming learning is no longer linked only to Information Technology professionals, but it is of paramount importance for the educational sector, as it is capable of giving those who practice a greater capacity to develop abstraction and analysis skills when solving problems. with a higher degree of difficulty. In the school routine, the teaching of mathematics is often fragmented and / or decontextualized, devoid of any connection between school discipline and the real world, and which still neglects the use of technologies and is capable of making the teaching of mathematics complex. This project aims to facilitate the teaching of mathematics using as a working method, the gamification and games that enjoy the basics of the programming language, through the tool “The Hour of Code”, demonstrating that it is possible to carry out teaching-learning of logical reasoning and some mathematical concepts through gamification, thus using teaching methodology within the educational scope. |