Monografia

O papel do escapismo no ensino de língua inglesa por Roleplaying Games

Several abilities and competencies are needed for the English teaching occur, not only knowledge regarding grammar (KUMARAVADIVELU, 1994), because a language is not only grammaticality. The process of learning a new language entangles areas that inhabits domains such as culture, repertoires (PENN...

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Autor principal: Nascimento, Lucas Magno Do
Grau: Monografia
Idioma: pt_BR
Publicado em: Universidade Federal do Tocantins 2023
Assuntos:
Acesso em linha: http://hdl.handle.net/11612/6268
Resumo:
Several abilities and competencies are needed for the English teaching occur, not only knowledge regarding grammar (KUMARAVADIVELU, 1994), because a language is not only grammaticality. The process of learning a new language entangles areas that inhabits domains such as culture, repertoires (PENNYCOOK, 2018) and discourses (ORLANDI, 1999) of a place. English teaching through roleplaying games (GLASS et. al., 2015) may be used to teach such concepts, which are immanent for students that aim to become a global citizen (GEE, 2009) in a classroom. The undergraduate thesis demonstrates how English teaching through roleplaying games teaches using the students’ imagination, a space where the teaching using RPGs happens. To understand the role that the imagination has during the campaigns, the referential framework explains concepts like escapism (LEVINAS, 2003) and the truthmaker principle (BRICKER, 2015), these concepts are in every RPG campaign unconsciously. The thesis was made based on a study case which was done on the curricular discipline ‘Prática de Ensino e Estágio Supervisionado em Língua Inglesa IV’, it occurred at the end of November, 2018. Through it was concluded that using roleplaying games on English teaching classes is a valid and productive way to teach students. But, the teacher must comprehend how the game mechanics’ work between themselves so that the teacher may best use them.