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Dissertação
Estágio GO! Uma proposta de jogo de tabuleiro para a pedagogia
The supervised curricular internship, in a school environment, of the Pedagogy course is a stage in which the undergraduate has the opportunity to follow and assist the work of a teacher in the classroom. In this context, joint work and an exchange of knowledge are necessary between all member...
Autor principal: | COSTA, Tiago Henrique Paixão da |
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Grau: | Dissertação |
Idioma: | por |
Publicado em: |
Universidade Federal do Pará
2024
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Assuntos: | |
Acesso em linha: |
https://repositorio.ufpa.br/jspui/handle/2011/16431 |
Resumo: |
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The supervised curricular internship, in a school environment, of the Pedagogy course is a
stage in which the undergraduate has the opportunity to follow and assist the work of a
teacher in the classroom. In this context, joint work and an exchange of knowledge are
necessary between all members who are part of the internship journey.
According to Raymundo (2013), the internship is a time for socialization and exchange of
experiences. However, due to a series of factors, this dialogue and openness are not favored,
or are scarce and limited, or restricted to some specific moments.
Therefore, this research had the main objective of developing Estágio Go! A board game,
with mechanics based on Quests (Howard, 2022) and Roleplaying Games (RPGs), with the
aim of facilitating the sharing of knowledge between members of the process. Pedagogy
internship in the initial grades of elementary school.
Based on the concept of simulated reality (Kapp, 2012), Estágio Go! Proposes an imaginary
universe, in which the Pedagogy intern assumes the role of a player and faces a series of
situations that could, in fact, happen in the real environment of the internship. . Once faced
with these situations or missions, you must use your knowledge and experiences from your
undergraduate studies to propose solutions and thus overcome the challenges of the game.
This qualitative research was designed as action research and the methodological process was
organized as follows:
(1) bibliographical study on teacher training, supervised internship, use of games in the
context of teaching and creation of board and RPG games; (2) development of the first
versions of the board game; (3) testing of game prototypes carried out with students and
teachers of the supervised internship discipline in the initial years of Elementary School, of
the Full Degree in Pedagogy course at the State University of Pará; and analysis by two
experienced school experts; (4) development of the final product Estágio Go! Improved
according to the results of field experience and expert evaluation.
The results of the investigation showed that the educational product Estágio Go proved to be
an aid tool for the internship discipline and was well received by the students and teachers
participating in the research. |