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Dissertação
Game Marabá: projeto, implementação e avaliação de um jogo educativo para auxílio no ensino de estudos amazônicos
For the process of teaching and learning to be successful, a high degree of motivation in order to have an intense involvement by the students is required. With graphics that simulate reality, games for education are usually a dynamic, interactive and fun way to stream content to those who play rega...
Autor principal: | TEIXEIRA, Rangel Filho |
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Grau: | Dissertação |
Idioma: | por |
Publicado em: |
Universidade Federal do Pará
2017
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Assuntos: | |
Acesso em linha: |
http://repositorio.ufpa.br/jspui/handle/2011/8302 |
Resumo: |
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For the process of teaching and learning to be successful, a high degree of motivation in order to have an intense involvement by the students is required. With graphics that simulate reality, games for education are usually a dynamic, interactive and fun way to stream content to those who play regardless of age, where can further develop cognitive, social, emotional and cultural skills. In this context, this paper presents an educational game developed in the third person with the historical theme of the founding of the city of Maraba-PA, and the rubber cycle, its first economic cycle. It is described as the script was built from a storyline created by the team based on the history of the event, which seeks to emphasize the playful. The game was designed to be an auxiliary tool of discipline Amazonian Studies, which is part of the curriculum of the 8th grade of elementary school in the state of Para schools; and it has been tried and evaluated by various classes of a public school, achieving very positive results. |