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Artigo
Pensamento computacional plugado: uma experiência em creche no município de Bonito/ PA
Given the current scenario, in which logical reasoning, critical thinking and other problem-solving skills are required, computational thinking emerges as an alternative to assist in teaching and learning. This article describes a playful experience with Computational Thinking at a daycare center...
Autor principal: | SILVA, George Lucas Assad da |
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Grau: | Artigo |
Publicado em: |
2024
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Assuntos: | |
Acesso em linha: |
https://bdm.ufpa.br/jspui/handle/prefix/7137 |
Resumo: |
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Given the current scenario, in which logical reasoning, critical thinking and other
problem-solving skills are required, computational thinking emerges as an
alternative to assist in teaching and learning. This article describes a playful
experience with Computational Thinking at a daycare center in Bonito - PA, with an
emphasis on the plugged-in approach through a digital game. It sought to introduce
computational thinking from the first years of Early Childhood Education, promoting
engaging activities with hardware and software. The implementation of this activity
highlights the viability of this initial approach to education. The study enriches the
reflection on the relevance of Computational Thinking in children's cognitive
development in the first educational stages. |