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Trabalho de Conclusão de Curso - Graduação
Jogos educativos como ferramenta de aprendizagem da acentuação tônica da língua portuguesa
This thesis is connected to the research project "Game Based Teaching and Learning method in the Portuguese Language" (UFPA-Campus Castanhal) and it approaches the method about the construction of playful instruments and how it can be useful for teaching the Portuguese Language. Thusly, we used a...
Autor principal: | SILVA, Maria Luana Viana da |
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Grau: | Trabalho de Conclusão de Curso - Graduação |
Idioma: | por |
Publicado em: |
2020
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Assuntos: | |
Acesso em linha: |
https://bdm.ufpa.br:8443/jspui/handle/prefix/2943 |
Resumo: |
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This thesis is connected to the research project "Game Based Teaching and Learning method
in the Portuguese Language" (UFPA-Campus Castanhal) and it approaches the method about
the construction of playful instruments and how it can be useful for teaching the Portuguese
Language. Thusly, we used as a theoretical basis the assumptions of Almeida (2003, 2007),
Bechara (2017), Cunha (2017), Fortuna (2011), Luckesi (2014), Kishimoto (2001), Lee
(1997), Ney (2012), and others. In this sense, we have as overall objective the results of game
based teaching and learning process in regard to the tonic accent of the Portuguese Language;
and as specific objectives: 1) To formulate an educational game to assist in the teaching and
learning process of tonic accent; 2) To substantiate that educational games can provide the
learning of tonic accentuation in a useful way. As follows, our methodological procedures are
based on a interpretative qualitative research based on the theorists: Gil (2006), Lüdke and
André (1986) and Ohuschi (2006). With the results achieved, we highlight the fact that
through the game based teaching it was possible a easier way to learn the tonic accent, in
addition to a pleasant and useful interaction. |